Tsld012

    If (particle stop) then


    GetPhysicalInteractionLength of AtRestDoIt loop

    Else

    GetPhysicalInteractionLength of PostStepDoIt loop

    GetPhysicalInteractionLength of AlongStepDoIt loop

    Find minimum of PhysicalInteractionLength

    If (particle stop) then

    AtRestDoIt loop

    Else

    AlongStepDoIt loop

    Relocation and safety update

    PostStepDoIt loop

    Invoke Hit/Dig

    Safety update (again)

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